Due to his otherwise average Splash Attack having such an unconventional purpose, he is arguably one of the harder characters to learn.Īt the most extreme, the player would not need to commit to Magic in order to utilize Necromancer's bare bones "Skeletal Hands" Splash Attack. The Magic Projectile and Air Projectile also moves very fast. Necromancer's "Kamikaze Skeleton" Air Projectile is best known for being the only Air Projectile to keep on going, even when impacting with the ground. It is not to be considered boss slayer material. Necromancer's "Skeletal Hands" Splash Attack is a decent setup option for Juggling. Jumps using an exploding skeleton, which damages overlapping foes. If the player misses the timing for the juggle, the second easiest way to kill him is to throw him upwards and use / or / to juggle him depending on the force of the uppercut. Provided the player doesn't mess up the combo, he will be unable to retaliate before dying. The fastest and easiest way to kill the Necromancer is to intercept him as he's flying down from the ceiling and begin a lightweight juggle. This allows a player to knock the opponent backwards and deal 1 damage by timing their block perfectly. In addition to these attacks, he will frequently use the "perfect block" technique. He will occasionally launch a skeleton at the player. Once engaging Necromancer in battle, his main attack will consist of hitting the player with his sword up close, or creating a wave of magic to hit them from a distance. Avoid hitting the beefy enemies before getting ready to kill them, as this will make them flinch and give them the ability to grab the player out of the air. It can be time consuming, but learning how to juggle well will pay huge dividends in the future.ĭefeating the enemies in an optimal order will make beating this wave much easier, although the optimal order is debated:īeefy Brute can not be juggled, so once he's the only one left, kill him by spamming arrows/Magic or put the Brute in a Beefy AI Manipulation exploit and use a modified input. Skilled juggling is required to beat this wave for most players. This is the harder of the two waves by far due to the fact that there's 4 lightweights, 2 mediumweights, 2 heavyweights, and 3 Beefy enemies. Make sure to get a running start before the second wave begins. Basic juggling skills are all you need to survive this fight. The lightweights will be the easiest to dispose of so It's a good Idea to target them first. This is the easier of the two waves of enemies as there are 5 lightweights, 1 heavyweight, and 1 mediumweight. A more conservative version of Snoot, Burly may be the better choice for players who don't want to go all out on offense.
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